Stats are a ship's preset attributes that give the player an indication of how well a particular class of ship would fare against itself or against another, as well as how many of a ship would be needed to completely destroy a particular fleet. Damage, Shield, and Armor can be increased (by percentage) by way of Flagship Modules and research. A ship's stat list can be viewed by tapping/clicking on the ship model in the Shipyard.
Damage EditDamage is how strong of an attack a ship puts out each turn. A ship with Damage higher than an opposing ship's Shield/Armor will beat that ship. If the ship's Damage is too low, more and more ships can be added to increase the effect, as Damage stacks.
ShieldEditShield is the first component of a ship's durability.
ArmorEditArmor is the second component of ship's durability.
TargetsEditTargets are the number of ships a particular class can take out at one time, provided the Damage is high enough and the opposing ships' Shield/Armor are low enough.